The Truthseeker's Quest Proof of Concept
A presentation of the early stages of a game I am currently working on, "The Truthseeker's Quest (Working Title)".
Use of a controller is highly recommended.
Keyboard Controls are as follows:
Arrow Keys <> - Move left and right
Spacebar - Jump
D - Regular Attack. W - Power attack. A - Dodge. S - Guard
Shift - Enter Sagesight Mode
Shift + D - Activate Charge Skill [Currently Chain platforms]. Shift + W - Activate 'Pattern' Skill
Important note: Holding one of the triggers puts you in the SageSight state, which changes what the other buttons do. It needs to be held down (noted by the bar visible) to take effect.
- Known Bugs:
- Certain abilities (Guarding, using certain skills) cause brief framedrops.
Dodge Button not functioning properlyUse of the keyboard makes the animations not transition correctly.
- Next Goals:
- (Throughout)Work on Known Bugs
-
Add Enemy healthbars to the game
Adjust controls to be smoother and more dynamicRevamp Visuals for the Sagecraft System- Make Parallel Sage elements work properly
Status | Prototype |
Platforms | HTML5 |
Author | Celestient |
Genre | Role Playing, Platformer |
Made with | Construct |
Tags | 2D, Action RPG, celestient, construct-3 |
Development log
- Major Update: Sagecraft System visuals and navigationNov 28, 2018
- Update 0.001.8 - Dodge Bug Fixed, Enemy Healthbars AddedSep 22, 2018
- Intro and UpdateSep 21, 2018
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